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Boyan, Andy

McGloin, R., Wasserman, J., & Boyan, A. (2018). Model Matching Theory: A Framework for Examining the Alignment between Game Mechanics and Mental ModelsMedia and Communication, 6(2), 126-136.

Bowman, N. D., Hallett, J., Boyan, A., & Groskopf, J. (2017). Squid or Chalkie? The Role of Self-identify and Selective Perception in Processing Tendentious “Hillbilly” Humor. Ohio Communication Journal, 55, 16-28.

Sherry, J. L., Boyan, A., Knight, K., Edwards, C., & Hao, Q. (2017). Multiplayer games as the ultimate communication lab and incubator: A multi-media study. In R. Kowert & T. Quandt (Eds.), New Perspectives on the Social Aspects of Digital Gaming: Multiplayer 2. New York: Routledge.

Boyan, A., Westerman, D., & Daniel, E. S. (2016). Rooting with your Rivals: Social Presence in Fantasy Sports. In N. D. Bowman, J. S. W. Spinda & J. Sanderson (Eds.), Fantasy Sports and the Changing Sports Media Industry : Media, Players, and Society (pp. 79-97). Lanham: Lexington Books.

Boyan, A., Grizzard, M., & Bowman, N. D. (2015). A massively moral game? Mass Effect as a case study to understand the influence of players’ moral intuitions on adherence to hero or antihero play stylesJournal of Gaming & Virtual Worlds, 7(1), 41-57.

Boyan, A., & Sherry, J. L. (2011). The Challenge in Creating Games for Education: Aligning Mental Models With Game ModelsChild Development Perspectives, 5(2), 82-87.

 

 

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